Edit Loot Table Entry¶
Edit Loot Table Entry

Item to edit

Minimum amount

Maximum amount

Common Loot

Uncommon Loot

Rare Loot

Epic Loot

Legendary Loot

Selected Rarity

Unselected Rarity

Unselected Rarity

Unselected Rarity

Unselected Rarity

Abort

Save
Target Item
- This represents the actual item that will be generated in the world.
- Pro Tip: By hovering over the item in the GUI, you can verify its current configuration and NBT data.
Quantity Range
- Minimum: The lowest possible number of items in a stack.
- Maximum: The highest possible number of items in a stack.
Randomized Distribution
- The framework generates a random quantity between your defined minimum and maximum values each time the loot is placed.
Drop Probability
- Rarity determines the statistical likelihood of this item appearing in a chest.
- Higher rarities (e.g., Legendary) are significantly less common than lower ones (e.g., Common).
Discard Changes
Exits the editor without saving any modifications to this entry.
Apply Changes
Persists all modifications and returns you to the Loot Table overview.
Module Integration Required
- By default, loot tables do not affect the game until they are assigned to a specific module.
- Ensure you link your tables within the module settings (e.g., to the Hunger Games module) to see them in action.