Interface & Game Controls¶
The SillyCore interface is designed to be your central command hub. Everything from granular settings to match execution is managed through a single, intuitive GUI.
SillyCore – Configuration

Settings

Reload Plugin

Modules

Prepare for start

Game Phases

Loot Tables

Start Game
The Launch Sequence¶
To start a new game session, follow these standardized steps:
- Configure: Ensure all required settings (Phases, Teams, Map) are complete.
- Prepare: Select Prepare for Start. SillyCore will validate your configuration. If successful, the game state is locked, and the match is ready to launch.
- Start: Select Start Game to begin the automated countdown and ignite the match.
Core Controls¶
Validation & Readiness
- Select this to perform a comprehensive check of all requirements (player counts, world settings, and active configurations).
- Ready State: Once validation passes, the game is "locked," ensuring no settings are changed accidentally during the countdown.
Ignite the Match
- Automatically triggers the "Prepare" step if it hasn't been completed yet.
- Commences the game session with your pre-configured countdown duration.
Instant Reset
- Instantly reloads SillyCore and all active modules.
User Confirmation
- To prevent accidental interruptions, you must confirm the reload by typing
yesin the chat.
Critical Interruption
- Reloading will immediately terminate any running games and reset all module states. Use this only during initial setup or between rounds.
GUI Interaction
- Navigation: Click on any item to open its dedicated submenu or trigger a specific action.
- Live Feedback: Incomplete or invalid settings are displayed in the item’s lore (hover text).
- Confirmations: Critical actions provide sound and chat feedback to ensure intentional execution.
Zero Commands Required
You do not need to memorize any complex commands. Every essential feature is accessible through the /sic interface.