March 14, 2026¶
Build Information
Date: March 14, 2026
Type: Feature Update
Compatibility: Backwards Compatible
Added
New Game Phase Actions¶
- 9 new phase actions are now available to make your games more exciting and varied.
- Combat & Movement: Enhanced Melee Damage, Ranged Only, One Hit Mode, No Fall Damage, No Sprinting, Potion Effect.
- Environment & World: Day Time / Night Mode, Permaday, Random Teleport.
Dynamic Phase Configuration¶
- Modify phase actions and settings while the game is running.
- Change action parameters during gameplay without server restarts.
- Create custom phase variations on-the-fly.
Improved User Interface¶
- Enhanced inventory menus with better navigation and sound effects.
- Clearer yes/no confirmation dialogs.
- Alphabetical sorting in enum selection menus.
- Simplified dependency injection for better performance.
Changed
Enhanced Action System¶
- Phase actions are now better organized with improved categorization.
- Better error messages and cleaner reset process.
Refined Action Categories¶
- Actions grouped into logical categories (Combat, Environment, Movement, etc.).
- Module-specific actions properly categorized.
Fixed
Player Disqualification Notifications¶
- Added proper notification system when players are disqualified.
- Broadcast messages inform all players about disqualifications.
Loot Table Pagination¶
- Implemented pagination for Loot Table creation (supports > 54 items).
- Unlimited items across multiple pages with clear indicators.
Player Invisibility After Disqualification¶
- Fixed incomplete invisibility (armor and items remained visible).
- Disqualified players are now completely invisible immediately.
Technical Notes
- Configuration validation now prevents invalid settings from being saved.
- Enhanced logging provides better debugging information.
- System now supports plugin-based phase action extensions.
- WeaknessForAll action is replaced by PotionEffectAction with WEAKNESS effect.
- Registry initialization occurs during plugin startup phase.